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In the fourth diary room, decapitate the girl with the chainsaw. In the third diary room, pick up the Kitchen Knife from the counter, give it to the boy, and wipe the mother's face with the Napkin. In the second diary room, pick up the two animals, putting each in the dresser, and push the mother out the door. In the first diary room, simply push the baby towards the mother. Pass through the next room and into the diary room. Once that is done, head back to the upper room and head through the door ( Ogre says nothing too interesting). Moving the king from the upper room into position, then decapitating him with the chainsaw.(Go to the left room) Take half the flowers (the Bouquet) from the Vase and putting them in vase on the right room.Pushing the armor in the right room towards the left.Taking the spear from the soldier on the right and giving it to the armor.In the Trick Rooms, make the two sides match by: There will be two doors when you reach the end of the corridor, they are both trick rooms, Enter the right door and do the following After that, go back to the corridor without any problems To do this, you must head back to the door and mash Z until you get out. You will meet the ghost again and you must get past him to advance. When that is done, you notice you cannot go back to the shrine, so you must head up to the door next to the stove (save first!) Give the cooked ham to the boy, he will give you a napkin. Take the raw ham and cook it on the stove. Go into the cafeteria again and use the chainsaw to cut a piece of raw ham. Once done go back through the top right door. When you come to you will meet the strange boy from the beginning. You are stopped by a boy ghost, press Z until he lets you go. Continue to the top right doorįirst you enter a dining room, walk past the dining room into the cafeteria. When you arrive, walk all the way to the top of the shrine.
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Once you enter the jail, continue to the next passage and go up to get to the shrine. Use the Forceps to get the Rusty Key out of the toilet and wash it in the bucket. Go to the toilet (bottom-right room from B2F Passage). Chainsaw the wooden crate in the B2F Laboratory to get the Forceps. Go where the old man points: right through the wall. Once she's gone, the corridor will no longer loop.
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Leave the corridor and trigger the cutscene. Return to the cell and let the girl come out, then pull the lever inside the cell to open the door.Īfter finding that the corridor loops, go left and talk to the woman to get her to follow you. Drop the Eyeball Bottle down the hole in the fireplace. In the Courtyard, use the Wood Bucket at the water and carry it to put out the fire in the Reception Room. When you find the crying girl in the cell, make sure to (attempt to) show her the Eyeball Bottle. Use the Ladder to get up, then push the movable pot off the edge to break it open and get the Mini Chainsaw.īacktrack to the Open Room and use the chainsaw to smash the barrels in the way. Return to 2F and go all the way right to the Attic. Continue wandering around until you find the eyes, ladder, and bucket. Burn the monster with the Lighter and Oil. Go into the door on the right of the Entrance Hall to reach the basement stairs. Send Snowball into the hole in the Outside Storehouse to get the Lighter Oil. With the Lamp from the safe, go into the door under the kitchen rug. Go to the Kitchen (through the center door in the Entrance Hall). Open the taped box with the Cutting Knife to get the Empty Lighter. Go to the Changing Room (Left of the Archives). Go to the Bathroom (left of the Reception Room) and get the Cafeteria Key. In the Reception Room (accessed through left door in Entrance Hall), push the stool over to the top-left dresser and stand on it to obtain the Cutting Knife.
Steam mad father walkthrough code#
Use the note's hints to figure out the code for the safe in the Bedroom, then open it for the Lamp and Mom's Perfume. Make sure to read The Flame Egg (middle, lower bookshelf). Go into the Archives and look through the shelves for the Code Memo. Go west across the Entrance Hall to the 2F West Passage. Go into the Bedroom (left of the Nursery) and leave, then come back in to get the Archives Key.